Thursday, October 25, 2007

JMS Interview Questions


Q: What is the use of Message object?
A: Message is a light weight message having only header and properties and no payload. Thus if the received are to be notified abt an event, and no data needs to be exchanged then using Message can be very efficient.
[ Received from Sandesh Sadhale]


Q: What is the basic difference between Publish Subscribe model and P2P model?
A: Publish Subscribe model is typically used in one-to-many situation. It is unreliable but very fast. P2P model is used in one-to-one situation. It is highly reliable.



Q: What is the use of BytesMessage?
A: BytesMessage contains an array of primitive bytes in it's payload. Thus it can be used for transfer of data between two applications in their native format which may not be compatible with other Message types. It is also useful where JMS is used purely as a transport between two systems and the message payload is opaque to the JMS client. Whenever you store any primitive type, it is converted into it's byte representation and then stored in the payload. There is no boundary line between the different data types stored. Thus you can even read a long as short. This would result in erroneous data and hence it is advisable that the payload be read in the same order and using the same type in which it was created by the sender.



Q: What is the use of StreamMessage?
A: StreamMessage carries a stream of Java primitive types as it's payload. It contains some conveient methods for reading the data stored in the payload. However StreamMessage prevents reading a long value as short, something that is allwed in case of BytesMessage. This is so because the StreamMessage also writes the type information alonwgith the value of the primitive type and enforces a set of strict conversion rules which actually prevents reading of one primitive type as another.



Q: What is the use of TextMessage?
A: TextMessage contains instance of java.lang.String as it's payload. Thus it is very useful for exchanging textual data. It can also be used for exchanging complex character data such as an XML document.



Q: What is the use of ObjectMessage?
A: ObjectMessage contains a Serializable java object as it's payload. Thus it allows exchange of Java objects between applications. This in itself mandates that both the applications be Java applications. The consumer of the message must typecast the object received to it's appropriate type. Thus the consumer should before hand know the actual type of the object sent by the sender. Wrong type casting would result in ClassCastException. Moreover the class definition of the object set in the payload should be available on both the machine, the sender as well as the consumer. If the class definition is not available in the consumer machine, an attempt to type cast would result in ClassNotFoundException. Some of the MOMs might support dynamic loading of the desired class over the network, but the JMS specification does not mandate this behavior and would be a value added service if provided by your vendor. And relying on any such vendor specific functionality would hamper the portability of your application. Most of the time the class need to be put in the classpath of both, the sender and the consumer, manually by the developer.



Q: What is the use of MapMessage?
A: A MapMessage carries name-value pair as it's payload. Thus it's payload is similar to the java.util.Properties object of Java. The values can be Java primitives or their wrappers.



Q: What is the difference between BytesMessage and StreamMessage??
A: BytesMessage stores the primitive data types by converting them to their byte representation. Thus the message is one contiguous stream of bytes. While the StreamMessage maintains a boundary between the different data types stored because it also stores the type information along with the value of the primitive being stored. BytesMessage allows data to be read using any type. Thus even if your payload contains a long value, you can invoke a method to read a short and it will return you something. It will not give you a semantically correct data but the call will succeed in reading the first two bytes of data. This is strictly prohibited in the StreamMessage. It maintains the type information of the data being stored and enforces strict conversion rules on the data being read.

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